Target Group(s)
Entertainment (Film and Television), video game industry professionals, private and public sector employees, and the general public.
Course Aims/Purpose
This course is designed to introduce participants to the fundamentals of 2D animation using Toon Boom Harmony and other integrated software. No prior knowledge is required, making it accessible to beginners who want to learn the basics of 2D animation.
Specific Learning Outcomes
On completing the course, participants should be able to:
- Create animations using Toon Boom Harmony
- Apply key animation principles across the animation pipeline and production process to create technically sound animation that activity convey story, character, and emotion.
- Utilise animation principles in character rigging
- Demonstrate an understanding of concepts such as character scenes.
Course Content
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Introduction to Toon Boom Harmony and Fundamentals
- Understanding the interface, workspace, setup, and essential tools
- Animating characters in Toon Boom Harmony
- Creating basic animation in Toon Boom Harmony using brushes, colours, and textures for character and background creation.
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Applying Key Animation Principles in the Production Process
- Refining movement and timing
- Building emotion and storytelling
- Animating complex actions
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Rigging and Animation Movement Principles
- Character rigging basics
- Creating bone structures (working with a simple character skeletal)
- Applying animation principle in rigging (dialogue and syncing mouth shapes to sound)
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Character Animation Scene Creation
- Introduction to storyboarding application and production techniques
- Using storyboards and animatics
- Managing a specific shot and finishing touches to final scenes